Character Stats and Profiles Wiki
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Summary and notes

This page is extremely important. In order to understand many things around here and in order to start making your own profiles and debating, you need to know this system.

Preamble

It should be noted that sometimes having overall destructive capacity is not enough to defeat others that harbor "broken" or "hax" abilities.

Identically, two characters in the same tier do not necessarily need to be equivalent in terms of power. The energy difference between them can range from negligible to absolutely titanic, dependable upon the tier.

Furthermore, a higher tier character cannot always beat a character with a lower tier, especially if their power levels are close to each other and/or their foe has ridiculous hax.

Explanation of the Tiering System

This system is based on the principle that adhering to infinity in projective Geometry, and the concept of a Hausdorff dimension, each higher spatial dimension is inaccessibly greater than the preceding number of any magnitude. For example, how many squares would stack into a cube? Since true 2-dimensional squares don't have any height (since we're stacking them), it would take more than an infinite amount for it to even be remotely possible to fill a true 3-dimensional cube. Kindly see this video for a more detailed explanation with easier to understand examples.

To add upon this, according to Brane Cosmology, a universe consists of a 4-dimensional (3 spatial dimensions [length, width and height] + 1 temporal [time] dimension) brane in a higher-dimensional structure, with our multiverse containing something on the order of 10^500 (an extremely large number. To grasp how ridiculously gigantic it is, one billion is only 10^9) of them.

The M-Theory defines the total and complete sum of an entire multiverse, with all higher dimensions included, as a 10 to 11-dimensional structure. We tail the conventions of a complete and full multiverse being 11-dimensional, unless stated otherwise.

Cardinals

Some Cardinals

DO NOTE that the prior two paragraphs are just describing two possible models for how dimensions can work in a cosmology and shouldn't be generally assumed and are only primarily listed as examples, such as if they were to be presented as true in the context of the story.

The Scale

Tier 11: Lower Dimensional

11-C: Point level

0-dimensional Characters

11-B: Line level

1-dimensional characters

11-A: Plane level

2-dimensional characters

Tier 10: Mundane

10-C: Below Average Human level

Physically impaired humans. Small animals.

10-B: Average Human level

Normal human characters.

10-A: Athlete level

Athletes, what you'd think most fighting characters from action movies would scale to at a glance.

Tier 9: Structural

9-C: Street level

Peak Humans to Low Superhuman. Few physically very strong olympic level athletes and martial artists in real life. Most protagonists and final villains from action/martial arts movies may scale to here at a glance. Large animals.

9-B: Wall level

Characters/Weapons who can destroy a wall, or those who can easily harm characters with wall level durability. Very large animals.

9-A: Room/Small Building level

Characters/Weapons who can destroy a room or a small building, or those who can easily harm characters with room level durability. Extremely large animals.

Tier 8: Urban

8-C: Building level

This category is separated in the following manner:

  • 8-C: Building level
  • High 8-C: Large Building level

Characters/Weapons who can destroy a building, or those who can easily harm characters with building level durability.

8-B: City Block level

Characters/Weapons who can destroy a city-block, or those who can easily harm characters with city-block level durability.

8-A: Multi-City Block level

Characters/Weapons who can destroy multiple city-blocks, or those who can easily harm characters with multi city-block level durability.

Tier 7: Nuclear

7-C: Town level

This category is separated in the following manner: 

  • Low 7-C: Small Town level
  • 7-C: Town level
  • High 7-C: Large Town level

Characters who can destroy a town, or those who can easily harm characters with town level durability.

7-B: City level

This category is separated in the following manner: 

  • Low 7-B: Small City level
  • 7-B: City level

Characters/Weapons who can destroy a city, or those who can easily harm characters with city level durability.

7-A: Mountain level

This category is separated in the following manner: 

  • 7-A: Large City/Mountain level
  • High 7-A: Large Mountain/Small Island level

Characters/Weapons who can destroy a large mountain, or those who can easily harm characters with mountain level durability.

Tier 6: Tectonic

6-C: Island level

This category is separated in the following manner: 

  • 6-C: Island level
  • High 6-C: Large Island level

Characters/Weapons who can destroy a large island, or those who can easily harm characters with island level durability.

6-B: Country level

This category is separated in the following manner: 

  • Low 6-B: Small Country level
  • 6-B: Country level
  • High 6-B: Large Country/Small Continent level

Characters who can destroy a country, or those who can easily harm characters with country level durability.

6-A: Continent level

This category is separated in the following manner: 

  • 6-A: Continent level
  • High 6-A: Large Continent/Multi-Continent level

Characters who can destroy a continent or multiple countries, or those who can easily harm characters with continent level durability.

Tier 5: Celestial

5-C: Moon level

Characters who can destroy a moon, or an astrological object of similar proportion.

5-B: Planet level

This category is separated in the following manner: 

  • Low 5-B: Small Planet level
  • 5-B: Planet level

Characters who can create/destroy a planet.

5-A: Large Planet level

This category is separated in the following manner: 

  • 5-A: Large Planet level
  • High 5-A: Dwarf Star level

Characters who can create/destroy large gas giants such as Jupiter and Saturn.

Tier 4: Stellar

4-C: Star level

This category is separated in the following manner:

  • Low 4-C: Small Star level
  • 4-C: Star level
  • High 4-C: Large Star level

Characters who can create/destroy a star.

4-B: Solar System level

Characters who can create/destroy a solar system.

4-A: Multi-Solar System level

Characters who can create an omnidirectional explosion with the force to destroy at least two solar systems.

Tier 3: Cosmic

3-C: Galaxy level

Characters who can create/destroy a galaxy.

3-B: Multi-Galaxy level

Characters who can create/destroy multiple galaxies.

3-A: Universe level

This category is separated in the following manner:

  • Universe level: Characters who can significantly affect all of the physical matter within an observable universe at full power. More specifically, usually via an explosion, omnidirectional energy blast, or a shockwave, that encompasses all of the stars and planets within a universe.
  • High Universe level: Characters who have an infinite power while not having 4D AP, a lot of infinite energy statements would be a good example for this tier.

Tier 2: Macrocosmic

  • Universe level+: ("Low 2-C") Characters who can significantly affect a 4-dimensional construct such as tesseracts or hyperspaces. Common feats that would also be on this level include creating and/or destroying the entirety of the 4-dimensional spacetime continuum of a universe, not just the physical matter within one. As another example, an entire timeline would often include the entire 4-dimensional vector space.

2-C: Multi-Universe level/Low Multiverse level

  • Multi-Universe level/Low Multiverse level: Characters who are 4-dimensional, and/or can significantly affect 2 and up to 1000 universal 4-dimensional constructs/containers.

2-B: Multiverse level

Characters who can create and/or destroy 1001 to any higher finite number of universal 4-dimensional constructs/containers.

2-A: Multiverse level+

This category is separated in the following manner:

  • Multiverse level+: Characters who can significantly affect an infinite number of universal 4-dimensional constructs.
  • High Multiverse level+: Characters who are 5-dimensional, and/or can significantly affect 5-dimensional constructs.

Tier 1: Extra Dimensional

1-C: Complex Multiverse level

These are 6-11-dimensional characters. Even 6-dimensional characters can logically easily destroy a more than infinite number of 5-dimensional constructs, and 7-dimensional characters exceed that scale a more than infinite number of times, and so onward. However, these characters do not exceed the 11-dimensional scale of the totality of a full multiverse, as defined by M-Theory. Note, these tiers are not based off how M-Theory views these dimensions, but that M-Theory cites there being this many dimensions existing.

This category is separated in the following manner:

  • Low Complex Multiverse level: 6-dimensional characters.
  • Complex Multiverse level: 7-dimensional, 8-dimensional and 9-dimensional characters.
  • High Complex Multiverse level: 10-dimensional and 11-dimensional characters.

1-B: Hyperverse level

12-dimensional beings and above. These are characters that are beyond Complex Multiversal scale.

"Hyperverse" in this case comes from two words: "Hyper", which is used in mathematics to designate higher-dimensional space, and something extreme, above or beyond the usual level. As well as "verse" as a short for "universe." So it is intended as a description of a superior higher-dimensional existence, beyond conventional reality.

12-dimensional characters are a more than infinite number of times greater than a full complex multiverse, 13-dimensional characters are greater than an infinite number times that and so onward.

This category is separated in the following manner:

  • Low Hyperverse level: 12-dimensional characters
  • Hyperverse level: Characters with a finite number of dimensions greater than 12.
  • High Hyperverse level: Countably Infinite-dimensional characters, or characters of any number of dimensions higher than countable infinity.

1-A: Outerverse level

Characters that have no dimensional limitations, and are beyond scientific definition there of.

Basically, a being or an object which is above and beyond the concept of space. Things that would be considered this tier would usually (but not always) be something that is completely formless, abstract, and transcendental. The usual scale does not make sense for a beyond-dimensional object. Such beings can not be affected by destruction within the confines of space, physical matter, and energy.

Note that all 1-A characters whose size would be considered Outerversal in size, would be beyond the scopes of dimensioned concepts.

This category is separated in the following manner:

  • Outerverse level: Characters that are transcendent to dimensionality, as well as characters capable of significantly affecting things that transcend dimensionality.
  • High Outerverse level: Characters that dwarf other things that fit the definition of Outerverse level to the same extent that an Outerverse level character dwarfs anything below their tier, as well as characters capable of significantly affecting things at this scale.

1-S: Extraverse level

Characters who exist so far beyond the baseline of Outerverse level and High Outerverse level that using such tiers to categorize them has become cumbersome. This tier is intended to be used for talking about some of the largest and or strongest things that have been found in fiction, and is not something that should be seen as the next new thing to try to put characters at.

This tier is currently occupied by the following category:

  • Extraverse level: Characters who can significantly affect things which would have their "size" expressed as infinity on a scale where 1 is baseline Outerverse level and 2 is baseline High Outerverse level. Like with High 1-B, this tier extends outward to any number beyond countable infinity, and in rare cases it may even expand past the point where the aforementioned analogy is not enough to convey the full scope of the character/structure.

Notes

IMPORTANT: If there are any questions that have not been answered within this section, we have a FAQ page. If there are any questions you have that wasn't answered on that page, feel free to join our Discord and ask our staff in the #questions chat.

Note #1: All characters have a greater than infinite number of dimensional aspects, most of which have a null magnitude, with null being a value that shows that someone doesn't interact with those dimensions. A character which is classified as n-dimensional has non-null magnitude in n number of dimensional vectors.

Note #2: A query that might arise is the existence of lower-dimensional beings in a higher-dimensional plane, and what it implies. Contrary to how complicated it sounds, the explanation for it is quite simple.

As noted previously, every being and object has an infinite number of dimensional aspects, with most of them being zero. For example, a regular bar of soap has an infinite number of dimensional aspects, but the value of all such dimensional vectors, apart from the three basic spatial dimensions (length, width and height), is null.

In other words, every being and object exists in a higher-dimensional space (apart from those High 1-B and above), only with the magnitude of higher dimensional vectors being null.

Null in this context being a value less than zero that shows a non-interaction with the vector or dimension.

TL;DR, simply existing in a higher-dimensional space does not classify a character as higher-dimensional in any way whatsoever.

Note #3: Another query that might come to mind is the question of how higher-dimensional beings can defeat lower-dimensional ones. After all, higher-dimensional objects cannot directly interact with lower dimensional objects, e.g: we cannot physically deform a drawing of a two-dimensional square.

The answer to this is simple: while higher-dimensional creatures cannot directly interact with lower dimensional ones, they can, however, interact with the higher-dimensional construct within which the lower dimensional construct lies, e.g: we can tear the 3-dimensional paper in which the two-dimensional square exists.

Hence, while higher-dimensional characters are not capable of directly attacking a lower dimensional character, they are very much capable of harming them (via an indirect attack on a higher-dimensional plane).

Note #4: As noted earlier, any lower-dimensional abilities and effects should technically be useless against higher-dimensional entities. However, in rare cases, lower-dimensional characters may have abilities (high-level quantum manipulation, reality alteration, etc.) which allow them to influence higher-dimensional structures.

Additionally, higher-dimensional characters can have problems affecting lower-dimensional structures, because they are too insignificant from their perspective. Nevertheless, higher-dimensional characters usually have some sort of ability to manipulate reality via higher-dimensional manipulation, or else creating/casting "shadows," "aspects," "dreams," avatars or the manifestation bodies that allow them to interact directly with lower dimensions of reality.

There are many different versions of the concept of higher-dimensional entities, each depending on the fictional rules that the author of that particular franchise has laid out. Hence, it is impossible to say that higher-dimensional characters can always beat lower dimensional ones within fiction.

Note #5: + symbol

Currently misused to an extraordinary degree on the wiki, the "+" symbol should be used when the Attack Potency is greater than the average (arithmetic mean) of the high end energy level and low end energy level of a particular tier.

Example: Average of Large Building level is: [2 Tons (low end) + 11 tons (high end)]/2 = 6.5 Tons (the arithmetic mean). All energy levels from 2 Tons to 6.5 Tons should be listed as Large Building level, whereas all energy levels from 6.5 Tons to 11 Tons should be listed as Large Building level+.

Note #6: If a character is stated to be omnipotent, that doesn't inherently grant them a particular tier, since that statement often means that a character is very strong, which is unquantifiable without further context. For example, if a character with 7-B AP says that another character is omnipotent, it just means that the second character is much stronger than the character who made that statement, but that doesn't make them High 3-A, Low 2-C, High 1-A etc. by default. Furthermore, our Wiki does not have a Tier 0 in any way be it for claims of boundlessness or omnipotence, because true omnipotence is not a thing. Check this video for a detailed explanation of the problems regarding omnipotence.

Note #7: On the tiering system, and other similar pages like Speed and Lifting Strength, common language is used that implies 1-A characters and characters with Irrelevant speed and lifting strength have qualities which portray them as being bound by the concepts they should be above (for example, being described as "larger", "faster", "beyond", et cetera). We use these words informally so that we don't have to resort to pleonastically describing every time that these terms are being used for the sake of convenience and not literally.

Other Tiering pages

Attack Potency

Speed

Lifting Strength

Striking Strength

Durability

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