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Base Sonic
You can’t really claim to “control” the planet when you’re fighting for it your every waking hour! Sure, you beat me fair and square not long ago. I’ll give you props for that. But how many Badniks have I stomped? How many times have I sent you packing? I’ve beaten you before, Eggman. A lot. And I’ll do it again.
~ Sonic the Hedgehog
I won't stop until I've saved everyone you've captured! I'll never stop until I've honored the sacrifices of everyone who's fallen along the way! And I won't be through until I've kicked your flabby behind once and for all! So you just keep pushin' me, doc! I'll push right back!
~ Sonic the Hedgehog

SSJ Sonic
I'm going to beat the evil out of you!
~ Super Sonic

Ultrasonic1
I'll admit, I don't have a lot of finesse with this kind of power...
~ Ultra Sonic


Summary[]

Sonic the Hedgehog, born Olgilvie Maurice Hedgehog , is the titular protagonist of the Sonic the Hedgehog comic book series and its spin-offs published by Archie Comics. He is a Mobian hedgehog endowed with the power of super speed and the ability to control the Chaos Emeralds, and the son of Jules and Bernadette Hedgehog. Renowned as the hero of Mobius and the chosen hero of the multiverse, Sonic is the strongest and primary agent of the Team Fighters, and has since early childhood opposed the global and tyrannical rule of Dr. Ivo Robotnik, and afterwards his alternate universe counterpart Dr. Eggman, to reclaim the freedom of his planet.

From the ends of the world to the far reaches of space and time, Sonic had many adventures and faced countless trials in the fight against evil for the fate of his planet that tested him to the fullest, earning him many titles, allies and the scorns of several foes.

Following the events of Sonic & Mega Man: Worlds Collide, Sonic’s multiverse was completely destroyed and recreated, giving him an entirely different life.

Powers and Stats[]

Tier: Low 2-C, Higher with Power Rings | 2-A to High 2-A | 2-A to High 2-A

Name: Sonic Maurice Hedgehog, Sonic the Hedgehog, several epithets, including: “The Blue Blur”, "The Fastest Thing Alive", “Quickster” (By Ixis Naugus), “Blue Immortal” (By the Azurites)

Origin: Sonic the Hedgehog

Gender: Male

Age: 17-18 (Pre-SGW), 15 (Post-SGW; the ages of the Post-Super Genesis Wave characters are equivalent to their game counterparts), 47 (King Sonic)

Classification: Anthropomorphic Mobian Hedgehog, Freedom Fighter, Sonic Prime, Embodiment of Chaos, Hero of Mobius, Chosen Hero of the Multiverse

Powers and Abilities:

Super Speed, Superhuman Physical Characteristics, Indomitable Will, Acrobatics (Boasts superhuman agility and coordination. Can leap great distances), Body Control and Natural Weaponry (Can sharpen his spines and his hands[1]), Spin Dash, Homing Attack, Fourth Wall Awareness (Frequently talked directly to the readers and referenced his status as a comic book character), Genius Intelligence, Skilled Hand-to-Hand Combatant, Pressure Point Strikes and Paralysis Inducement (Incapacitates Kudos.[2]), Master Swordsman, Vehicular Mastery (Skilled pilot and Extreme Gear rider[3]. Has piloted a spaceship), Omnilingualism (Received an implant that allows him to understand any language.[4], be it from extraterrestrials or common animals.[5], with the implant having bonded to his nervous system and become a part of him), Non-Physical Interaction (Physically interacts with his shadow. Tagged Espio Man[6] while he was using Chroma Camo, which renders its users intangible), Toon Force, Hammerspace, Plot Manipulation, and Immersion (Capable of scripting his own stories[7]. Pauses a story to tell puns.[8]), Air Manipulation (Can create gale-force winds by spinning at super speed, ranging from localized whirlwinds[9] to[10] destructive tornadoes[11]. Can create large clouds of dust to blind opponents.[12] Can create concentrated vortexes of wind by rotating his arms.[13]), Attack Reflection (Can deflect projectiles with his Sonic Spin[14]), Limited Earth Manipulation (Can cause fissures[15] with his speed[16] . Sculps a giant statue from mud. Can cut large holes in the ground with his speed[17].), Burrowing (Consistently tunnels[18] through the[19]  ground. ), Fire and Heat Manipulation (Can generate immense heat[20] with his speed, capable of creating scorching[21] flames[22] and turning sand into glass), Explosion Inducement (Can cause explosions with his Spin Attack[23]), Minor Light Manipulation (Causes a rainbow by running over water[24]), Forcefield Creation (Capable of creating an energy shield around himself.[25] Can use the Sonic Boost to surround himself in an energy shield and barge into opponents without repercussion.), Electricity Manipulation (Can charge up static to zap enemies), Limited Water Manipulation (Can form and throw balls of water), Hacking (Capable of hacking Robotnik’s technology[26]), Surface Scaling (Can use his speed to scale walls[27] and[28] buildings), Water Walking (By running across the surface of water), Speed Augmentation (With the Figure-Eight Peel-Out[29]), Pseudo-Flight (Can use the Super Peel Out to hover in midair[30]), Limited Matter Manipulation (Can manipulate the molecules of objects), Invisibility (Can render himself invisible), Intangibility (Can vibrate his molecules or atoms to pass through solid matter), Summoning (By vibrating his vocal cords and whistling at a high pitch that only certain beings can hear, Sonic can summon Dulcy the Dragon to his aid[31]), Afterimage Creation (Can produce speed mirages to disorient opponents[32] [33]), Vibration Manipulation (Can knock enemies back with shockwaves[34]), Status Effect Inducement (Can induce dizziness), Berserker Mode and Instinctive Reactions (When he becomes extremely serious, Sonic ruthlessly attacks enemies while his body is on “autopilot”.[35]), Acausality (Retained memories[36] of the events of Worlds Unite after they were erased from the timeline), Chaos Energy Manipulation, Space-Time Manipulation (Can warp time and space with Chaos Control, enabling him to freeze enemies in time, rewind time, or teleport), Can travel through time and between dimensions (With Chaos Emeralds.), Portal Creation, Chaos Energy Absorption (Can absorb Power Rings and Chaos Emeralds. Absorbed a blast from Master Mogul that was intended to kill him, attaining his Super State), Extrasensory Perception (Has stated he can feel the energy of Chaos Emeralds[37], allowing him to distinguish the Ancient Onyx from a Chaos Emerald), Super Transformation, Blessed (Protection), Aura, and Psychic Shield (Was bestowed with a protective, mystical aura[38] by the Ancient Walkers upon collecting his One Billionth Power Ring. This unique physiological aura serves to retain Sonic’s life force, capable of overriding reality to restore Sonic’s physical and spiritual essences), Abstract Existence (Type 2), Passive Fate Manipulation, and Chaos Manipulation (Due to the amount of Chaos Energy that Sonic has been exposed to, he has become the Embodiment of Chaos. As referred to by Eggman, he is patently unpredictable, representing a quantum variant that cannot be accounted for, with fates convening to ensure his victory[39].), Immortality (Types 3 and 8), Regeneration, and Spatial-Temporal Lock (Recovered from being erased from existence by the Ultimate Annihilator after it overloaded. Was once vaporized by Robotnik, reconstituting in a void in-between dimensions before emerging in reality[40]), Acausality Negation (Up to Type 4. The Chaos Factor resulted in the defeat of Master Mogul during his rise to godhood.), With Power Rings: Magic, Statistics Amplification, Wish Granting, Dimensional BFR, Clairvoyance (Called upon a Power Ring for knowledge[41]), Healing, Resurrection (Revived his father[42]), Purification (Type 3. Restored Monkey Khan after his mind and body fell prey to the Iron Queen’s Magitek[43]), Power Nullification (On beings as powerful as Ugly Naugus), and Spatial Manipulation. All the abilities of his (Base) Game counterpart (The events of the Sonic the Hedgehog video games [barring Sonic R and Sonic Chronicles: The Dark Brotherhood] took place in the Post-Super Genesis Wave continuity)

Flight (With Extreme Gear), Statistics Amplification (With the Green and Yellow Stones), Elasticity (With the Red Stone), Power Nullification, Explosion Manipulation (Has utilized explosives[44] for demolition and combat[45]), Size Manipulation (With the Reduce/Enlarge component, he can shrink[46] or enlarge himself and others), Small Size (Type 3 by shrinking himself), Energy Projection (Once had a laser installed into his glove), Air Manipulation (With the Fan of Fen Xing[47]), Magic Detection (With the Ionic Residue tracer[48]), Dimensional Portal Creation (With the Zone-Link Generator.[49]), Underwater Breathing (With an Air Charm[50]), Holy Manipulation and Magic Nullification (With the Sword of Light), With the Sword of Acorns: Magic, Mind Reading, Paralysis Inducement, Passive Power Nullification and Statistics Reduction, Power Absorption, and all other abilities shown from the Sword of Acorns.

Sharp Claws, Elasticity (Can stretch his arms over long distances), Berserker Mode, Rage Power, Wall Crawling

Inorganic Physiology (Type 2), Self-Sustenance (Types I, II, and III), Forcefield Creation (Energy Shield), Fire Manipulation (Fire Dasher), Danmaku and Homing Attack (Homing Shot), Energy Projection (Spin Dasher), Spike Projection (Spin Slash), Electricity Manipulation (Thunder Dasher)

Resistance to: Magic, Mind Manipulation, Curse Manipulation, Possession, Corruption, Emotional Manipulation, Biological Manipulation (Broke free of Verti-Cal and Horizont-Al’s mind control alongside Tails[51] Unaffected by Dr. Finitevus' Hex, which corrupted and mentally enslaved Knuckles and allowed the spirit of Enerjak to possess him. Sustained his person for an extended period of time after inhaling Dark Gaia energy, a highly corruptive and mutagenic substance that induces a total cellular re-write[52], with Uncle Chuck stating smaller doses had caused greater reactions. Though he eventually succumbed, his pure heart[53] allowed him to retain his mind and overcome the hallucinations caused by Dark Gaia’s influence, which darkens the hearts and minds of others, causing feelings of anger, depression, hopelessness, and a loss of inhibitions), Power Nullification (Drew power from the Master Emerald despite Finitevus' Hex blocking everything’s abilities to harness its power, with both Dr. Finitevus and Merlin Prower being at a loss to explain this), Extreme Heat (Uninjured after falling in molten lava[54] Brushes off a plasma beam.[55]), Cold (Can survive in the Southern Tundra without protection[56], the coldest continent on Mobius that’s perpetually at subzero temperatures.[57] Can break from being frozen. Has repeatedly[58] endured the vacuum of space[59] Broke free from Ice Man’s Ice Slasher), Electricity (Withstood 20,000 volts and quickly recovered. Withstood a blast from the Flying Dynamo[60], which has at least gigawatt volts inside.[61] Tanked Elec Man’s Thunder Beam), Toxins and Radiation (Can transverse toxic[62] and irradiated environments without any ill lasting effects), Disease Manipulation (Unaffected by a disease that left others deathly ill), Time Manipulation and Time Stop (Was caught in the path of the Time-Immobilizing Ray and remained unaffected; the ray froze the entirety of the Great Forest’s inhabitants by passing by them.[63] Passed through the temporal barrier surrounding Knothole with no ill repercussions, which was forcing time to flow backwards. Unaffected by Time Man’s Time Slow[64] and Flash Man’s Time Stopper[65]), Gravity Manipulation (Keeps a Spatial Stabilizer concealed on his person[66], which allows him to walk right-side up in the Perpendicular Zone, a universe that exists a 90° angle to other dimensions where everyone stands horizontally), and  Precognition. All Resistances bestowed by Chaos Emeralds and Power Rings when using them. All the Resistances of his game counterpart (base form)

All previous abilities supplemented by the abilities of the Chaos Emeralds, an open link to the Chaos Force, Positive Emotion Empowerment, Invulnerability, True Flight, Self-Sustenance (Types 1 and 3), Aura, Intangibility (Phasing, as demonstrated in his battle with the Universalamander), Enhanced Space-Time Manipulation (His physical clash with Hyper Knuckles bent space and time, annihilating an entire Zone. Can bend the fabric of time and space across an entire multiverse to his will), Energy Projection, Enhanced Forcefield Creation, and Danmaku (Can manipulate Chaos energy into a several forms; he can form indestructible energy barriers, emit destructive surges, and produce explosions of Chaos Energy. As demonstrated by Master Mogul, basic blasts of Chaos Energy can affect and mortally wound conceptual entities like the Ancient Walkers), Acausality (Type 1), Passive Holy Manipulation, Emotional Manipulation, and Purification (Super Sonic’s Positive Aura cleanses and neutralizes negative influences varying from evil energies to negative emotions, such as when he reverted Perfect Chaos back to normal while purifying it of its anger and rage that had consumed it for centuries, rendering its will to fight inert.), Reality Warping, Reality Restoration (Reverted the effects of the first Genesis Wave, restoring his universe to normal. Would’ve reverted the effects of the Super Genesis Wave had Eggman not interfered), Conceptual Manipulation (Type 2), Law Manipulation, History Manipulation, Memory Manipulation, Existence Erasure, Matter Manipulation, Higher-Dimensional Manipulation, Water Manipulation (Causes a whirlpool), Resistance to: Magic, Reality Warping, Conceptual Manipulation, Law Manipulation, Existence Erasure, Memory Manipulation, BFR, Soul Manipulation, Madness Manipulation, Life Force Absorption and Transmutation

Attack Potency: Universe level+ (Consistently shown to be equal to Knuckles the Echidna. [67][68][69][70][71] Repeatedly defeated Chaos after he absorbed large chunks of the Master Emerald. Capable of fighting[72] Mammoth Mogul and Ixis Naugus[73][74] they’re empowered by Chaos Emeralds.), Higher with Power Rings | Multiverse level+ to High Multiverse level+ (Empowered by the Chaos Emeralds. Fought with Master Mogul alongside Hyper Knuckles and Turbo Tails[75], who had drained the power of Dimitri[76], the third incarnation of Enerjak. Casually fought and pummeled a weakened Enerjak (Knuckles). Defeated Solaris alongside Super Shadow and Silver. Was going to utilize Chaos Control to revert the effects of the Super Genesis Wave but was interrupted[77], causing the complete destruction of the multiverse[78], which is comprised of infinite universes consisting of “infinite variations on infinite possibilities”. This also included Maginaryworld, which supports the existence of extra-dimensional worlds[79], and the Chaos Force, a higher plane of existence transcendent to the space-time continuum[80]. Equal to Super Armor Mega Man. Battled against and eventually destroyed[81] Sigma-3 as he was on the cusp of attaining his God Form, who was empowered by the Master Engine.) | Multiverse level+ to High Multiverse level+ (Vastly stronger than before. Powered by a Super Emerald which are more powerful than 7 Chaos Emeralds. Clashed with Ugly Naugus)

Speed: Infinite (Consistently transversed the Cosmic Interstate, a series of crossroads that extend throughout the entire multiverse, traveling between separate universes on foot.[82][83][84][85] Can form and throw a ball of water in a tenth of a femtosecond.[86] Recruited innumerable parallel universe versions of himself via the Cosmic Interstate.[87] Stated by Word of God to be capable of visiting all the planets within the universe in a short amount of time. Has been referred to as “The Fastest Thing Alive” numerous times, making him swifter than Scourge, the Suppression Squad, E.V.E., and Blaze the Cat.) | Immeasurable (Like his game counterpart, blitzed Solaris and the Time Eater. Is capable of fighting and matching the likes of Master Mogul and Enerjak.) | Immeasurable (Far faster than before, running “faster than ever dreampt possible” with his sheer speed altering the flow of time, as well as continuously and exponentially becoming faster by the moment due to the Super Emerald’s power)

Lifting Strength: At least Class G (Has physically grappled with Knuckles, who is his most prominent rival) | Immeasurable | Immeasurable

Striking Strength: Universal+, Higher with Power Rings | Multiversal+ to High Multiversal+ | Multiversal+ to High Multiversal+

Durability: Universe level+, Higher with Power Rings. Fate Manipulation, Regeneration, and Immortality make him extremely difficult to kill. | Multiverse level+ to High Multiverse level+ (Invulnerability makes him difficult to kill) | Multiverse level+ to High Multiverse level+

Stamina: Extremely High | Limitless | Low when transformed by Power Rings. Limitless with a Super Emerald.

Range: Standard melee range. Extended melee range with basic sword attacks. Hundreds of meters with Air Manipulation and shockwaves. At least Multiversal+ to High Multiversal+ with Chaos Energy and the Sword of Acorns. | At least Multiversal+ to High Multiversal+. | At least Multiversal+ to High Multiversal+.

Standard Equipment:

  • Sonic’s Sneakers: Sonic's trademark footwear created by his uncle, Sir Charles Hedgehog. Imbued with Power Ring energy, Sonic’s shoes are specifically designed to be immune to friction, meaning they will never wear out or overheat; even after countless adventures and years of running at super speed, the shoes remain in mint condition. After getting hit by the Time-Beam, Sonic's sneakers somehow gained gold buckles on the sides and grey soles.
  • Power Rings: Power Rings, also known as Magic Rings, are powerful golden bands that are natural by-products of the Chaos Emeralds, containing limited amounts of their power. Power Rings grant access to a number of special abilities, most notably increasing resilience and overall physical prowess. When consumed in excessive amounts, Power Rings can bestow the form of Ultra Sonic, granting incredible magical talents - much like the ones used by the Order of Ixis.
  • Chaos Emeralds: Seven ancient gemstones each containing infinite magical power. They are physical manifestations of the Chaos Force, and one of the greatest powers in Sonic’s universe. The power of a Chaos Emerald can exponentially increase Sonic’s abilities and grant access to incredible Chaos Powers.

Intelligence: Genius.

Weaknesses: Sonic typically doesn’t fight to the best of his abilities due to his “moral restraint”, refraining from murdering his opponents out of obligation, though Standard Battle Assumptions circumvents this. He will put himself in harm's way to protect innocents. Has difficulties using his speed on certain terrains. | Cannot sustain this form forever. | This form has a very short time limit if powered solely by Power Rings, though this isn’t an issue if Sonic has a Super Emerald.

Feats:

Notable Attacks/Techniques:

Key: Base | Super Sonic | Ultra Sonic

Gallery[]


References[]

  1. Sonic Super Special #10
  2. Sonic the Hedgehog Issue 70
  3. Sonic the Hedgehog Issue 164
  4. Sonic the Hedgehog Issue 127
  5. Sonic the Hedgehog Issue 134
  6. Sonic the Hedgehog Issue 249
  7. Sonic the Hedgehog Issue 14
  8. Sonic the Hedgehog Issue 9
  9. Sonic Super Special #4
  10. Sonic the Hedgehog Issue 62
  11. Sonic the Hedgehog Issue 32
  12. Sonic the Hedgehog Issue 5
  13. Sonic the Hedgehog Issue 42
  14. Sonic the Hedgehog Issue 1
  15. Sonic the Hedgehog Issue 3
  16. Sonic the Hedgehog Issue 207
  17. Sonic the Hedgehog Issue 101
  18. Sonic the Hedgehog Issue 10
  19. Sonic the Hedgehog Issue 28
  20. Sonic Super Special #12
  21. Sonic the Hedgehog Issue 12
  22. Sonic the Hedgehog Issue 76
  23. Sonic the Hedgehog Issue 256
  24. Sonic the Hedgehog Issue 290
  25. Sonic the Hedgehog Issue 13
  26. Sonic the Hedgehog Issue 16
  27. Sonic In Your Face
  28. Sonic the Hedgehog Issue 52
  29. Sonic the Hedgehog Issue 25
  30. Sonic Quest Issue 2
  31. Sonic the Hedgehog Issue 49
  32. Sonic Super Special #6
  33. Sonic Super Special #2
  34. Sonic the Hedgehog Issue 218
  35. Sonic the Hedgehog Issue 49
  36. Archie Mega Man Issue 52
  37. Sonic the Hedgehog Issue 218
  38. Sonic & Knuckles: Mecha Madness
  39. Sonic the Hedgehog Issue 186
  40. Sonic Live!
  41. Sonic the Hedgehog Issue 42
  42. Sonic the Hedgehog Issue 136
  43. Sonic the Hedgehog Issue 204
  44. Sonic the Hedgehog Issue 20
  45. Sonic the Hedgehog Issue 116
  46. Sonic the Hedgehog Issue 33
  47. Sonic the Hedgehog Issue 60
  48. Sonic the Hedgehog Issue 64
  49. Sonic the Hedgehog Issue 156
  50. Sonic the Hedgehog Issue 260
  51. Sonic the Hedgehog Issue 59
  52. Sonic the Hedgehog Issue 259
  53. Sonic the Hedgehog Issue 281
  54. Sonic the Hedgehog Issue 6
  55. Sonic the Hedgehog Issue 86
  56. Sonic the Hedgehog Issue 66
  57. Sonic the Hedgehog Issue 65
  58. Sonic the Hedgehog Issue 198
  59. Sonic the Hedgehog Issue 289
  60. Sonic the Hedgehog Issue 267
  61. Sonic the Hedgehog Issue 266
  62. Sonic the Hedgehog Issue 7
  63. Sonic Super Special #5
  64. Mega Man: Worlds Unite Battles Issue 1
  65. Sonic the Hedgehog Issue 273
  66. Sonic the Hedgehog Issue 197
  67. Sonic the Hedgehog Triple Trouble
  68. Sonic the Hedgehog Issue 42
  69. Sonic Super Special Issue 1
  70. Sonic the Hedgehog Issue 49
  71. Sonic Free Comic Book Day 2007
  72. Sonic the Hedgehog Issue 114
  73. Sonic the Hedgehog Issue 223
  74. Sonic the Hedgehog Issue 224
  75. Sonic the Hedgehog Issue 56
  76. Knuckles the Echidna Issue 9
  77. Sonic the Hedgehog Issue 251
  78. Sonic the Hedgehog Issue 256
  79. Sonic the Hedgehog Issue 92
  80. Sonic the Hedgehog Issue 125
  81. Archie Mega Man Issue 52
  82. Sonic the Hedgehog Issue 11
  83. Sonic the Hedgehog Issue 24
  84. Sonic the Hedgehog Issue 44
  85. Sonic the Hedgehog Issue 197
  86. Sonic Blast
  87. Sonic the Hedgehog Issue 19
  88. Sonic Miniseries Issue 2


Others[]

Notable Victories:

Asriel Dreemurr (Undertale) - Asriel's Profile (CSAP Match Archive #18; Strongest 2-A versions were used)

The Player (Wizard101) - The Player’s profile (CSAP Match Archive #21; 2-A versions were used and 1-A abilities were restricted)

Notable Losses:

Inconclusive Matches:

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