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Super Invulnerable

Summary[]

Invulnerability is the power to be virtually immune to all forms of physical attacks.

Invulnerable characters are capable of completely avoiding damage from certain attacks, making them much more difficult to harm and defeat. Frequently this invulnerability comes with a set of conditions for use or weaknesses that can be exploited.

It should also be noted that unless proven otherwise, Invulnerability will not defend a character against someone who is infinitely stronger than them, as such would be considered a No Limits Fallacy.


Types[]

  • Nigh-Invulnerability: The power to be immune to many types of damage, but users can still be harmed in certain situations.
  • Temporary Invincibility: The power to temporarily render oneself invulnerable.
  • Reliant Invulnerability: Users are invulnerable as long as a certain object or concept exists.
  • Selective Invulnerability: Users are only invulnerable against certain attacks.
  • Conditional Invulnerability: The power to render oneself invulnerable under certain conditions.
  • Impact Absorption: Absorb mechanical and physical impacts. This can usually be bypassed with sufficient force.
  • Damage Negation: The power to simply negate any damage.
  • Intangibility: Simply ignore most forms of attack by phasing through them.
  • Absolute Invulnerability: To be immune to any kind of damage whatsoever, be it physical (internal and external), mental, spiritual, metaphysical/pataphysical/supernatural, and even conceptual.


Limitations[]

  • May only protect against external attacks.
  • May still feel pain.
  • Doesn't mean immortality unless otherwise bestowed.
  • Durability Negation

Users[]

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