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Exor

Summary

Exor is a large, sword-like entity part of the Smithy Gang, serving as one of the most powerful within said gang and as a major antagonist in Super Mario RPG: Legend of the Seven Stars. He acts as an inter-dimensional gateway, of sorts, bridging Mario's universe with Smithy's dimension.

Powers and Stats

Tier: 4-A

Name: Exor

Origin: Super Mario Bros

Gender: Genderless (referred to as male)

Age: Unknown

Classification: Inter-dimensional sword

Powers and Abilities: Superhuman strength, speed and durability, Electrokinesis, Frigokinesis, Pyrokinesis, Explosion Inducement, Poison Generation, Transmutation, Cyrokinesis, Sleep Inducement, Blindness Inducement, Hydrokinesis and Magic Negation

Attack Potency: Multi-Solar System level (Easily split Star Road, which contains the planet's wishes. After his death, it is revealed that he'd effected the planet, Star Road, the moon, and even outer space coupled with tens of stars. Effecting outer space all the way out to dozens of stars is definitely 4-A)

Speed: Unknown (Mostly immobile, and never demonstrates any feats. However, he can fight Mario and his party)

Lifting Strength: Unknown

Striking Strength: Multi-Solar System Class

Durability: Multi-Solar System level

Stamina: Infinite

Range: Half a mile via size alone

Standard Equipment: None

Intelligence: Unknown

Weaknesses: Exor has astigmatism in his right eye and is blind in the left one.

Notable Attacks/Techniques:

  • Bolt: Exor brings down a bolt of lightning to strike a foe.
  • Diamond Saw: Exor materializes two snow-flake razors before throwing them into the foe.
  • Mega Drain: Exor releases a beam of light forward, which harms the foe via bypassing conventional durability.
  • Flame Stone: Exor summons a large fireball from the heavens, which crashes down unto his foe.
  • Dark Star: A massive dark star smashes all of Exor's opponents. It's the strongest spell in the game.
  • Blast: Exor induces explosions all around the foe.
  • Gunk Ball: Exor shoots forward a ball of ink, which can weigh down whatever it hits, making it harder to use more complex attacks.
  • Venom Drool: Exor showers an enemy in venom, poisoning them.
  • S'crow Bell: Exor casts a spell, transforming a single foe into a scarecrow.
  • Solidify: Exor casts a spell, encasing foes in a spike of ice.
  • Aurora Flash: Light beams rain down unto the foe, immediately putting them to sleep.
  • Corona: Exor summons a small ball of fire which then blasts a large blinding beam of light into all foes.
  • Static E!: Exor induces blindness into the foe, also shocking them with electricity in the process.
  • Flame Wall: Exor induces blindness into the foe, also burning them with fire in the process.
  • Water Blast: Causes spouts of water to appear everywhere around the foe with steam rising upwards, followed by a giant explosion, engulfing the enemy.
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